Impressive boss animations, cool intrepation of the theme. Feedback outside of the parry is weak and I was unsure if I was even hitting the boss frequently, the lil guys could serve to have an animation for shooting their projectile as it is hard to time a parry when it just spawns with no warning. Camera was a lil funky and a minor accessibilty issue (especially in the context of a game jam) is the dash being bound to shift only is hard to use comfortably as someone who uses mouse in left hand.