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(1 edit) (+2)

Cool little concept, and I had more fun than I expected.
:)

I would prefer it if the walk speed was reduced, or the platforms bigger, or more coyote time - something like that; something to make it harder to fall off the platforms by accident. It kept happening, even when I wasn't trying to do the platforming.

Aside from that, I had a really good time.
:)

However, 

I did get stuck, unable to progress, when the big guy fell down behind the scales.

Uh oh that's a first we have heard. An unstuck button would have been a great idea 

(+1)

I think it's just an unlucky spot with the collision boxes.
I can still move him; but he's stuck in a little playpen.
XD

🤣 I now have the idea of Oliver just stuck in a little play pen as a big knight