
Also found the game ends at a certain number, presumably to force an end. Would be fun if missing reduced the countdown faster or if there were some spawns that you weren't supposed to click.
First of all tanks for playing it! Second, thanks for making me notice the issue about the score and the force ending, I really appreciate it so it will help me to improve in future projects. I had some issues in designing how to increase the difficulty, I like your idea of a spawns that are not supposed to be clicked and even to decrease time of you do it! I'll take note for future projects. :)