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I spent the first few turn figuring out how to fight with the hero before I eventully found the units and, most importantly, the archers. The concept is interesting and it could work with a bit of balancing. Sending out archers to both game edges creates an impenetrable wall of arrow. Very fun.

Yeah we didn't have much time for balancing, its was basically YOLOED on the last hours. Definitely could have some fine tuning. 

Glad you've liked it, thanks for playing.