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A simple but very effective and addictive concept! Buying buffs and debuffs at the end of each turn is really cool, and the whole system works well! And the 5-second timer is actually really well-balanced—it’s neither too long nor too short! 

Also, it might be nice if the AI took a little more risk or was a bit more aggressive, since it’s maybe just a tiny bit too easy right now, but other than that, it’s excellent!

Thanks for playing and for the feedback! Admittedly I turned the difficulty down for testing and never actually put it back up or made one of the players particularly tough. All do-able though in a second iteration after the jam.