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(+3)

Beautiful game, the pixel art aesthetic is lovely. Kept coming back and I made it to level 23!

The core concept is clever, managing time and resources as a survival mechanic feels fresh. The constant tension keeps you on your toes, though a brief breather between waves could give players a moment to plan and make the next wave hit even harder.

One suggestion: tooltips on the froggies when hovering would help with strategizing. I found myself often wanting to see damage values.

Great entry, well done!

thanks for the feedback !
if you click on the frogs you can see the range but not the damage I am sorry ):
would have loved to implement it though.
thank you again for taking the time to review the game (: