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(+3)

Very creative game, really liked the art and music, gameplay was fun (once I got the hang of it lol) and diffcult in a good way, although I think some fighting elements could have been made better. In 2nd boss fight there is a lot of moments when I didn't have time to read notes before they start playing so I would often miss them, also I feel like the time to hit notes is very strict, it would be great if you could deal less damage if you were slightly off, like in other rythm games were you have "Perfect" "Good" "Bad" and "Miss". I personally would like to have freedom to dash whenever and not just when game lets, so I can dodge attack whenever and without sacrificing the attack opportunity. Other than that, I really enjoyed it, keep up good work guys.

Thank you for the kind words! Yes, making dash/dodge a little more flexible might help with player options too, thanks for the suggestion.