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(+2)

I like the interpretation of the theme and the option to keep playing in endless mode, but having more enemy types, mostly more types that can damage you, would have made things more interesting. I also think it would have been more fun to choose whether you want the next flamekin to be melee or ranged instead of having to cycle between them.

(+1)

Everything that you've mentioned was planned in the beginning, but we had to rush the project. We plan to add all of that after the gamejam though. Thanks for the feedback!