It was really clever to turn the coundown into a fireworks festival ut couldn’t quite catch were was I supposed to use one firework over another, great game feel in the final 20 secs when you get to do the final burst, nice touch!!
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Thanks for the feedback! There is no real reason to use one firework over another – There’s a habituation system where spamming the same shell over and over gives fewer points (The bar at the bottom), but I opted against having tracks with specific shells like other rhythm games, wanted you to just feel the beat and be creative. Glad you liked the finale, it’s also my favorite part when playing.