I agree
Originally I actually made the timer 5 mins and realized making it that high makes it nearly irrelevant so I kept shortening it untill I settled for 30 seconds
I was worried that if I went any shorted it wouldn't give the player enough time to understand what to do, altho it's pretty easy to restart so that's probably not as big of an issue as I was thinking
I also wanted the mushrooms to steadily increase their spawn rate altho I didn't have time to implement it