Thought the game was well made with a strong atmosphere. The art, music and gameplay mechanic are quite cohesive.
I wasn't able to figure out the gameplay, am stuck in the second sentence with 4 options. I feel like the phrase placement mirrors how scattered thoughts are quite well but connecting them is less intuitive. For example, sometimes dragging a phrase places it in front vs the back at times. I'm not sure what the blue coloured text is trying to tell me, seems like it signals the end of a thought but not sure why that's helpful. Would help if we got some visual cue on whether thoughts made sense. I like how the thoughts turned yellow in sequence to show completion but each phrase also turns yellow when clicked on, so maybe a different colour tagging could help differentiate it further.
Overall I can tell this game was made with love, enjoyed the short time I had with it!