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(+1)

Great idea and i liked the theme and narrative part. But honestly the gameplay was a little hard as it was difficult to adjust and manage the scale.  I'm not sure if it's correct, but maybe making it physics based could be causing these issues, so you might have to "fake" the scale animation? Anyway it's still good work!

The physics system I was using definitely did not behave how I wanted it to. Faking it would definitely make it feel better!