The plot is funny, but that's all that I liked about the game. The camera was placed in such a way, that you can't even see the platforms you're jumping on, for example the backtrack from the blue button, you can't even see where the first platform is. The movement feels weird, first the entire evil lair is covered in baby oil, making it almost impossible to correct yourself when jumping on the tight platforms, second there is no momentum, you just switch the direction of all of your speed and fly back into the laser while trying to correct your trajectory. There are no indicators of what you have to expect ahead, making it either a guessing game, or a frustrating walk from the checkpoint. It is fun to die to a hard platformer section, but it isn't fun to die because of a laser wall you saw last second and died trying to avoid it.
I really like the idea and I'm all for the hard platformers, but in order to have fun you gotta make it fair.