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(+1)

Quite an interesting take on the count down theme! I like the optimization aspect of the game, trying to use as little key strokes as possible in order beat a level (kind of like optimizing A-presses which are always interesting to see). I also appreciate that there is a level editor and a way to make community-driven maps, doing this in a game jam is quite impressive

The gameplay is quite simple but a fun gimmick. I think a larger variety of objects will open a lot of potential since currently there is only the bumper object to consider. Having more objects means that optimization of levels becomes more fun! Overall quite fun.

Thank you, (and congrats you're the best player so far), I know there is a lack of different objects, but it was hard to think about interesting mechanics to do in a very short period of time, and the level editor is a bit rough, but maybe I will continue this game, the concept is pretty fun.