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Hi! (remember me i was stuck on “It Only Takes One” lol)

I’m currently stuck on this part of “Higher, Higher, Higher!”. Do you have any tips for me?

(1 edit)

You’re at a good spot right where you are on the screenshot. What you now do is:

  • Hold the action key (i.e. “elsewhere” on your screen, if you use touch input).
  • Jump.
  • Steer left.
  • Do not release the action key (or move past the platform) until the platform is fully below the player blockers.

A small variant:

  • Bring the platform a bit more to the left so it’s about halfway between the two block types.
  • Jump, then immediately hold right and action (can basically press all three at the same time).
  • In the middle of the jump, once past the player blockers, switch from right to left. You usually can also release the action button at that time.

That’s what I thought of when placing the arrows.

Either way, you’ll jump through the platform destroyers, while the platform will rise through the player blockers - and you’ll end up right back on the platform.

Thanks, I got through that part easily with your tips.

Oh and btw I found a glitch. If you’re falling at a high velocity, you can go through one-way platforms. I discovered this when I was just playing around in Ski Dyver, and decided to just fall down on the one-way platforms instead of going left and falling on the red platform in the gray (grey) room.

Anyways, thanks again for helping me out on “Higher, Higher, Higher!”.

Thanks for reporting the glitch! I think it has basically no serious impact, but just fixed it just in case as the fix was rather simple.

Indeed, the always spawned nonsolid and would only become solid next frame.

The fix is to decide right on spawn if they’re above or below the player.

(The game physics don’t actually support one-ways - they work by turning themselves solid or not every frame based on where the player is)