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Thanks, I got through that part easily with your tips.

Oh and btw I found a glitch. If you’re falling at a high velocity, you can go through one-way platforms. I discovered this when I was just playing around in Ski Dyver, and decided to just fall down on the one-way platforms instead of going left and falling on the red platform in the gray (grey) room.

Anyways, thanks again for helping me out on “Higher, Higher, Higher!”.

Thanks for reporting the glitch! I think it has basically no serious impact, but just fixed it just in case as the fix was rather simple.

Indeed, the always spawned nonsolid and would only become solid next frame.

The fix is to decide right on spawn if they’re above or below the player.

(The game physics don’t actually support one-ways - they work by turning themselves solid or not every frame based on where the player is)