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This game is certainly very unique. In the first few levels i thought the idea wasn't going to get interesting but some of the later ones were getting pretty fun.  My main problem is that the character going over the blocks is usually so easy once you set up the blocks that it feels a bit unnecessary (i didn't finish the game, so maybe it gets harder later). Also the "math" seemed to me like its over complicating and usually just boiled down to alternating numbers and plus signs.  Also the movement and physics are kind of clunky, the blocks are very bouncy and the character sometimes gets stuck in the falling state on the edges of blocks (but i assume that is all default unreal engine behavior :) Don't get me wrong, I like the game and love how creative it is, I'm just trying to give useful feedback :3

(+1)

One of my regrets is that I left most of the settings on their defaults, I didnt touch the settings on the physics blocks and the character controller is almost the default. I spent most of the time just trying to get stuff working, but going back I definitely would've spent more time on it