Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

I really like the hand "cursor" and that you can pick up and move around the stopwatch. Some interesting ideas in here. I would suggest having to wait for a shorter time span at least in the first couple of levels, i.e. not waiting 24 seconds. I made a similar decision in my game cutting down from 10 secs to 5 secs and I think it helps. Nice work

Thank you so much for your comment! I completely agree with you about the time span! I'm going to drastically reduce the 24-second intervals and also the duration of the first two shifts to make them more intense and fun!