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Nice game! I really enjoy how quick and satisfying it is to play. The only thing I felt was missing was an indication of which tile the enemy will move into. In level 21 the enemy faces west but moves north, which makes it guesswork to solve that puzzle first try.

If it were to be expanded, perhaps a scoring system could reward minimal energy use.

The a cappella sfx are a fun touch :) love it!

Thank you. Yeah, that one I forgot to set the starting facing direction. My bad. Making note of that now to change after the voting period is done. Yeah, a scoring system would be cool!