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>But there was no world to return to.

HOLY kino.

As that kinda gave away, I died as well. I felt like I ran the entire circle around the area, didn't find anything that looks like a shelter, then thought to myself "Yeah maybe if I stay under one of those leaning structures it's good enough", shortly before I was wiped out of existence. 

The audio and visual design of this game is top-notch, the planes flying overhead, radio chatter-ish noises, the nightmarish sky and area, it really sounds and feels like the world is falling apart, amazing job on that. It really built the mood perfectly, I was rushing around trying to find shelter everywhere, hopping on stuff, it really sucked me in. Going "how long are three minutes, how long are three minutes" all the time in my head, this game really hit the theme perfectly. Then things turn more violent and red as you question your decision to stay under the leaning structure and boom. Super well done on the design.Super atmospheric and tense game, I loved it. Amazing!