Review time~
Creativity
You mean to tell me a shrimp fried this rice? The countdown being tied to how fried you are wasn't super clear, but I have a good laugh when I realized.
Enjoyment
Pretty chaotic, I overchopped, over cooked and under served so many things. I will say that some of the interactions when grabbing stuff does occasionally feel sluggish or inaccurate however. The bell hitbox felt inconsistent.
Narrative
Beyond the basic joke premise there isn't too much of a story, however I tend to evaluate narrative on the question of "Has this game successfully met the narrative premise it proposed?" and it does. So full marks.
Artwork
Basic PNG assets and stock images, respectable. I would in future perhaps like to see some post processing effects sprinkled in.
Audio
There's music, and the counter, not much else in terms of sound. A small collision sound would have probably gone a long way to making this game feel complete. Despite there being a bell no sound is heard when ringing it.
Technical / UX / UI Observations
- Opening screen informational text is really small.
- The cutscene at the start should probably indicate click to go next or have a button as to avoid skipping stuff.
Concluding thoughts
Short, sweet, shrimple.