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The art style of this game is fantastic!

However, the gameplay is quite clunky. The animations for each movement turn take a long time, making the gameplay experience very laggy.

The requirement to use weapons after they cool down leads to a lot of misses in the early stages, but the strategy of early cooling down becomes more effective as the number of weapons increases later on, which is great.

Additionally, the invisibility of monster health and player weapon attack power diminishes the strategic aspect.