I also had the consideration of having a mechanic of losing time when shooting/taking damage, but this game executed it very well, and I love the incredible artwork too.
Viewing post in Don't Down the Count jam comments
Thank you for the feedback! We're glad you enjoyed the time mechanic and the artwork. It's really cool to hear that you had a similar idea. We wanted time to feel like a valuable resource that makes every action a meaningful decision, so we're happy that came across. Thanks again for playing!
- The Team