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+ vision check

Enemies check your line of sight, + the consequences of your actions (i.e., they see the corpse). The corpse isn't just shown as a consequence of your actions, but as an object to which they will react. It can be hidden; this is a good example of how the game isn't just about click-clicks, but how connected it is.

Despite the above, I played and felt like I was in a Western, trying to figure out who's faster)