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(+1)

I see the potential, planning your turns with while seeing the enemies intent is fun for a rpg combat like this.
Maybe it was my bad luck but i felt the damage rolls where always a bit on the lower side for the character, either failing or clashing (Saw some clash related relics that i should have picked up haha) but that's RNG for you. great work!

Someone said he rolled every time 9 value in 1-9 range... But rng should be fixed with more variants of consumables to have more control on situation
Thank you!