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(+1)

Very fun concept and gameplay! I wish it would require to press a key instead of automatically activate the tile when you're on it but overall great work!

Thank you! I originally required the player to press a key while touching the tile to activate it, but in my testing it ended up feeling frustrating when barely missing so I simplified it.  Although in retrospect, that frustration could maybe have been lessened by adding leeway to the timing, or just allowing the player to hold the button rather than needing to time it