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(+2)

A really interesting variation on Sokoban! It took me about 15 minutes to finish.

I managed to complete some levels without using every element in the room, though I’m not sure whether that was intentional. There were also a few interactions I wasn’t sure if it is a bug or not—for example, I could use a jumppad to land on a TNT occupying the same tile.

Thank you! Some levels purposefully had some "extra" elements that weren't "technically" needed, but in practice helped out in a few playtests where people would get stuck. And as for the mechanic of the landing on TNT, it was supposed to be intentional (as the player is supposed to "like" TNT) we didn't quite get enough time to flesh out the full lore in the game in a way that felt natural and polished.