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(1 edit)

Fun medieval FPS! I liked the countdown swapping between a single-target long range weapon and a shorter-range shotgun-like weapon. Made you change you combat style depending on which you had! The ice weapon (shotgun) was better against the knights, while the staff could help you take away archers from afar. The final boss being named ‘The Count’ was just icing on the cake for the theme – clever :)

My main feedback was that the knight enemies were fairly easy to kite. This wasn’t an issue in the early levels, since you have to defeat all of them. But against the Count, I found it was easiest to ignore them and focus him down.

Still, had a lot of fun! I can see some great potential here with more enemies and potentially smarter knights.

EDIT: Oh, and I had no performance issues – was running via browser on a Macbook

Our submission (not linked by Itch for some reason?)

(+1)

I’m happy to hear you enjoyed it (and that you didn’t experience performance issues). I agree that the knight behavior was easy to ignore, definitely something that we would address with more time as it’s feedback we have received from a few people at this point. Thank you for playing!