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Very interesting concept. I did enjoy the fourth wall break itself - however I wasn't able to suss out which wall I was supposed to remove, how to progress from there and if I was able to hot reload the changes into the game?

Maybe that's the point and it's just to get people to try to editor and engine out, but I felt like I must have missed something quite major. On that note, the custom engine is really cool! Always nice to see this type of thing used in jams.

The puzzles were very well designed and fun. The music is lovely and your musician is incredibly talented, it is something I could imagine hearing while playing Hitman WoA.

Thank you. 

Thank you so much for commenting. I know, just placing the game engine in your hands with no explanation or tutorial might be a bit overwhelming. I’m really glad you enjoyed the puzzles, I did them in a rush but turned out actually better than I expected. It may have been confusing at first, but I invite you to give the engine another try and join our small but thriving community of Tiny RPG Studio users!