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A flavorful little point and click with a mini game and some very light puzzle mechanics. I think part of the gameplay is understanding what you can interact with--this sort of "resistance" from the game can be considered good or bad depending on the player. I have to say the visual style, which I really like, is also sort of a hinderance, but I think that's purposeful. It's another form of resistance that furthers the conceit of being trapped, which some may like and others may not. I had a good time with it overall. :D