Everyone lauding the art of this game is absolutely right, you did amazing work. I think in particular I want to praise the way you work different kinds of textures into the visual aesthetic. The sound design in the doctor's visit parts is really well done too, I remember the bits where the background noise from a medical institution gets replaced by a low drone - that was particularly striking. I liked the menu theme a lot too, I've mentioned this before but it really does remind me of Yume Nikki or early RPGMaker Horror games in the best way possible.
The one small criticism I have is I wish the text didn't auto-skip on occasional one-liners, rollback seemed to have some issues when I tried to rewind to read the skipped line properly.
A wonderful (?) portrayal of the tightrope walk between resting and rotting.
Thank you for this!