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(+1)

Enjoyed the beautiful visuals, sounds, and the rich and mechanically sound team building and combat system. I found it really delightful how each god has a specific power scaling style - earn more to buy more upgrades, stack health, stronger upgrades, in combat buffs. It was cool seeing enemies use it against me too. Some things to consider would be to further clarify combats so I can quickly analyze what went wrong in this encounter (ex. tooltips, slowdowns, etc), and to support measuring your team's current effectiveness to shift strategies in specific directions (ex. showing the next team, showing the boss). 

(+1)

Totally! We agree we can make the UX a bit more cleaner and the combat honestly could do a bit of a rehaul to make it THAT MUCH MORE EPIC AND SPECTACULAR! but ya with more time we can do these things now! Thanks for playing and giving us such great feedback, <3