Enjoyed the beautiful visuals, sounds, and the rich and mechanically sound team building and combat system. I found it really delightful how each god has a specific power scaling style - earn more to buy more upgrades, stack health, stronger upgrades, in combat buffs. It was cool seeing enemies use it against me too. Some things to consider would be to further clarify combats so I can quickly analyze what went wrong in this encounter (ex. tooltips, slowdowns, etc), and to support measuring your team's current effectiveness to shift strategies in specific directions (ex. showing the next team, showing the boss).