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(+1)

The combat polish on this is absurd! The katana swings feel incredibly responsive and the music goes ridiculously hard. My favorite is point-grab mechanic.

My only real critique is the onboarding: clicking Play drops you instantly into the high-speed arena with zero context. Even a 5-second overlay screen on spawn explaining the premise/controls would make the opening feel way cleaner and less jarring.

Fantastic visual presentation and game feel overall!


Thank you so much for the review!

And yeah, I know about onboarding problem. I wanted to put in a proper tutorial, but I ran out of time before the deadline. After the jam ends I'll push an update with a short intro that explains the premise and the controls before you get thrown into the arena.

Great to hear you enjoyed the combat and the point-grab mechanic!