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the visual style is super cool. it’s a TOUGH game. respawning back in the bedroom and having to walk back to the cave every time is quite unforgiving, but it’s a really solid start. nice work!

Yeah it was not really well thought out on my end. The goal was to make sure the player sees the "map" in the house. But yeah could have been better executed. Wish I could have found more time to spend on this and maybe even do some playtesting...