What a fun take on the theme, a wind up cog player! I loved that you had to physically wind up the player to keep going and the enemy types kept coming! I love 2d on 3d art style, this does it very well.
I do wish that there were potentially upgrades to the player to make them stronger, as the enemies get quite hard to manage especially when needing to wind yourself up later on into the game. Maybe I just kept dying before upgrades were introduced or I missed them, but I really enjoyed playing, great stuff!