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I really love the retro pixel art style — it matches the game’s atmosphere and concept so well. The countdown theme is honestly a perfect fit for the Cold War setting between the US and the Soviet Union. If there were a category specifically for how well a game matches the theme, I would definitely give this a full score.

The only downside is that, probably because of the limited time during the jam, the tutorial and explanations are not as polished as they could be. This might affect the final rating, which is a bit unfortunate because the core concept is genuinely creative and interesting.

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Thanks for the comment! I wanted to make the tutorial a bit more unique than just a guy telling you how stuff works. Noticed i should probably ditch that and just put the controls in the game description when there was 5 hours left and i was still struggling to get fullscreen working properly.