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(+2)

Nice game! I could legitimately see this getting expanded to a full psuedo-idle game with more ship types around trying to balance producing resources versus extending time. Ship expedition was a good touch. (Agreed with another comment; visuals are tough on laptop screen, I had to squint quite a bit)

Text size definitely hasn't scaled right, sorry about that! The scout ships is where I had to cut the most for time, I had way more ideas on how to expand their uses. I really like this idea so I may expand on the game once the jam is over. Thanks!