I really love this interpretation of what a “count” is! Sometimes I would have no discards left and none of the right wordtype remaining and I felt softlocked. The scribble-y aesthetic is amazing and the UI is segmented very well and feels good in-world.
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Thanks for your feedback! While you certainly can submit words of the wrong class, with more time and greater scope we would have loved to give players more options for controlling their hand. In the meantime, though, the heart of the cards can be cruel and fickle… :] Very glad to hear you enjoyed the visuals and vibe, thank you for the kind words!