Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

Though puzzle games aren't my usual dive, I really liked how the game has taken into account the amount of turns it would take for Noah to go berserk into the level design itself. The last level was one hell of a headscratcher until I realized that I was meant to skirt the line of failure and ration the use of the sedatives. Short but fun, great job guys!

I appreciate the kind words, especially as someone who doesn't usually play puzzle games. I must have done something right!