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(+1)

I wonder what the idea was behind making an explorable level? Maybe there could be multiple timers that when you're unable to get the starter timer to go up fast enough you can go out and explore to find more timers to increase your time?

Thanks for playing our game!

TBH, "explorable" was supposed to a single room, but this interior asset was just so clean, The idea of introducing collectables did cross our mind, maybe we'll add it in a future iteration. What was your best time

(+1)

I hit 103 I think? maybe 105

TBH the explorable level was simply an interior asset we found online. We wanted to create something of an environment into the game.


After all the player feedback during the game jam. We're introducing collectables at the end of the game jam