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The concept is very interesting, but it is spoiled by the fact that the character is even initially very difficult to control. And then when the characteristics grow, it becomes impossible.

The art is good, but the music is generally top!

(+1)

Fair point! The lower scope of a small level plus 20 second timer was very limiting on balance.
In a future version I want to give players more room to play in a repeating linear level (get to the end instead of survive 20 seconds), where the level is built to be easy and open with 5/5/5 stats, then diverge into problem solving and precision as your stats change.