Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

ChessNock

126
Posts
23
Followers
A member registered Oct 23, 2020 · View creator page →

Creator of

Recent community posts

(3 edits)

Thanks for the feedback!

Unfortunately, I didn't have time to make the font and PC version of the game. But it's a classic story for jams :)
I am glad that you appreciated the style and atmosphere!

And thank for playing!

Great gameplay idea! And a good idea to split the game into three different rounds. It's a shame there are only three :)

The only thing is, it would be nice to have events or cards that manipulate the deck or the cards in the players' hands. Because the strategy of holding on to one safe card until the end is too effective.

But within the context of a jam, it plays great!

You have prepared a great dish, chef!

The most interesting interpretation of the theme that I have seen so far! And a fun game in itself.

The only drawback is that the sight is too dim. I was constantly shooting past, even at point-blank range, because I couldn't see if I was aiming correctly or not. 

However, it's a great game and I had fun!

I haven't heard a soundtrack like this in tower defense yet :) I like it!

Good game!

Unfortunately, after Neon White, I decided to avoid such games. I'm too attracted to the opportunity to find a way to get a better time :)

No kidding, I was glad to see such a game on the jam. It's always interesting to try to find an interesting way to complete a level. Good job!

There's something funny about the volume settings not making the rooster quieter :)

A nice idler for “playing on a second screen”.
Unless I would like to open some optimization tools. And it’s worth teaching the player better how and what works. It took a while to figure it out.

But for a jam game it's a good job!

Cute puzzle!

My only complaint is that the solution is completely reset after failure. It was a bit annoying in the later levels.

The game sounds good, looks good and the puzzles are fun to solve. Good job!

It got better. Now at least I beat the game :)

But in your next project, take care of the feedback from the game. There is a great lack of inhalation, exhalation and the like. This not only makes it more immersive, but also helps you understand how the mechanics work.

It's a pity that we couldn't debug the physics of objects well enough. But I'm glad you captured the atmosphere well!

Thanks for playing!

Oh, there should have been a cursor that sort of grabbed the screen. This way, camera control would be perceived better (like on tablets/phones). It's a pity that I didn't have time to do it and confused people :)

Thanks for playing!

It might be a technical issue. I'll look into it. Did you hover your mouse over the screwdriver itself?

Oh yeah, that instrument-devouring guy... I didn't have time to properly fix it during the jam. Or add more control features.

Anyway, thanks for playing!
Maybe there will be a post-jam version with settings, fewer bugs, and a more user-friendly tutorial.

There might be some technical issue. Sorry you weren't able to play.

Anyway, thanks for your feedback!

I had the idea for a training mode where you could play with the tools without a timer. But I didn't have enough time to make it :(

Thanks for playing!

They should have added a warning: "What's shown in the game can't be repeated at home."

My mistake, sorry about your heart :)

Thank you!

We all have these issues, so don't worry about it. I also had an issue with the tutorial not showing up two hours before it was supposed to be sent.

Lucky I caught the problem in time :)

(1 edit)

As a lover of movies and westerns, I'm excited! The game looks simple at first, but then it turns out to be very very funny! 

And a good movie style pleases my heart :)

Why didn't I come up with this??????

Nice game!

The concept is very interesting, but it is spoiled by the fact that the character is even initially very difficult to control. And then when the characteristics grow, it becomes impossible.

The art is good, but the music is generally top!

(6 edits)

Here it is, the Hidden Jam I'll be telling everyone about!

A very cute and fun game! 

Who knew that strategically dropping a bomb would be fun! (only in the game)

I meant there are different enemies in the game, but I basically just killed them all with mouse spam. You made them behave differently, but I didn't feel much of a difference from the most common enemies :)

Anyway, it's a fun game!

Nice art!

The gameplay lacked some interesting combinations. I was almost always pressing buttons without thinking.

Also, the music stopped halfway through the game :(

Still, I made it to the end because the battles are fun to watch.

Finally, a game I can master - a children's puzzle!

It's actually a cleverly designed game. And the sounds and images create just the right vibe.

It's great how you manage to create visual variety with minimal resources using simple techniques (color changes, shaking).

The game is enjoyable, but the enemy behavior could use some work. Right now, they just all stay in a group and chase me. More enemy variety would greatly improve the game. Also, the shooting enemies appear too late.

Also, either I didn't notice, or it's not shown anywhere whether my weapon is loaded or not.

Anyway, it was fun. Good job!

(2 edits)

Finally, a game that fulfills my greatest fantasy—getting a good night's sleep.

A fun game! When it started lagging, it actually seemed more fun :)

The little people are fun. Too bad the UI isn't as pretty.

I had a great time clicking people. Good job!

(1 edit)

Yes, but I'm really bad at rhythm games and haven't fully grasped the swimming mechanics. I might try to get back into the game again a little later.

I'm afraid I won't be able to escape. I'm not sure I understood the mechanics. And even if I did, I wouldn't be able to pull it off :(

So, no one is escaping anywhere.

Still, the art and music are fun.

I still haven't been able to find a job or start eating healthy. Realistically.

Cool, cute game. Nice art style, fun minigames. Great job!

(1 edit)

I had a great time playing this game. The only real problem is that it's too easy. While swinging your sword like crazy is fun, I'd like more interesting challenges. The mouse dash isn't very convenient. I ended up not using it. Because the game is so easy, I think I missed most of the enemies and mechanics.

The art is lovely!

And I'll try to make sure that "losing control" during an attack, because you're not actually hitting, just swinging in all directions, is a really fun mechanic!

I tried, but I still couldn't figure out how to play. There's a severe lack of audio and visual feedback. That would have helped me understand the mechanics better.

However, I want to note that the scene from the photo (or whatever it is?) is nicely put together. And the balloon-blowing mechanic is fun (but it's sorely lacking in sound!)

In any case, well done for finishing the game!

Super cute visual style, I really like it!

It's amazing how many ways you can tap at the right time :)

I thought there was something weird with the hit windows in some minigames. But maybe it's just a skill issue.

Nice game and great job!

The style is absolutely explosive!

It's a shame I'm too slow for such a fast game, and it becomes a problem on level two :(

Still, I got my fun. Good job!

As a puzzle fan, I was really pleased! The levels are excellent. It’s actually surprising just how many of them there are

The game is simple, but addictive. The vibe is well-done.

But I'm too stupid to play it effectively :)

(1 edit)

I've been playing this game for a while now, and my eyes are blurry. I won't be able to play other games and give them ratings. That's a great plan, developer!

 I really enjoyed it. Even though I'm probably too old for these kinds of games

It's a very cool game! Its only drawback is that it ended too quickly :)

A funny little game with a nice sound

It's a solid game. It's a pity that there's only one type of opponent. And that the improvements are temporary. Perhaps if the bonuses had accumulated, it would have been more fun, albeit less balanced :)

Music is good. Duck is very serious.

Right! And with the ability for Twitch chat to influence gameplay :)
Thanks for playing!

(2 edits)

Thank you for playing and for the jam! 

For us, this game is a great achievement, and it wouldn't have happened without you