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Great vibe and direction with this game. The character did get stuck in walls a few times, I think when dashing near them. Great job on this!

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I had no idea you could get stuck in walls, im gonna look into that. Thanks for the feedback!

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Yeah, I managed to do it a few times. I just couldn't move for a while. Once i was able to dash out, the other I let the timer run out. You did awesome on this though. I had a blast.

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Do you remember where it was exactly you got stuck?

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Once was in the double fat bat room in the bottom right. The other was, if I remember correctly, taking the right locked door with the snakes that leads to the 4 slimes. I got stick (again) in the bottom right while jump dashing over that bottom pit area to get across.

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Thank you, ill try and see if I can patch it in a future build (after voting's done)

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So do you have bigger plans for this? Cause it's good.

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Yeah, I plan on adding more floors, enemies, puzzles, potentially getting to a steam release. I've been meaning to make a top down Zelda-inspired game for a while, this is definitely a project I see a lot of potential in.

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That's awesome, cause it's there! You got this! Cool thing is you are getting all this feedback as well to help you strengthen it.