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(+1)

This was delightful. It felt like a very, very, very slimmed down version of what a John Wick game might be. I know that analogy breaks down really quick, but the weird stick figure with the voice over and the sword mode just hit for me.


Unfortunately, I ran into a game breaking issue where if you land on top of an enemy... you can't ever become unstuck. I managed to do this TWICE. The first time I could get the enemy to walk off the ledge, but the second time we were stuck without a ledge to cross.


All-in-all, very enjoyable. I don't know what it is about the low fi style but this tickles a part of my brain.

thanks for the comments! sorry about the bug, I guess I missed it in playtesting.