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(+3)

This is a good walking sim // myst like! It took me 79 minutes to escape. I did a lot of backtracking!!


* The scifi environment is very neat

* I really liked the reactivity of the ship


Some of the environments need a bit of love, though.

* I think the low light / low power environment is _too_ dark

* I wasn't sure what I did to turn on the reactor. I just stumbled around a bunch. I read the note and understood to wait.... I feel like I just wasn't patient enough until I got lucky? I think knowing the cycle time would help.

* I think some environmental cues pointing the player to the reactor, instead of the controls, would be helpful

* I don't understand the airlock or what the vent was supposed to be doing. It didn't look like anything in the darkness. Probably a visual bug, but once I closed it I also noticed my framerate shot way up


On my windows / amd box I ran into some graphics bugs. The black hole shaders were busted and a lot of the lighting wasn't working.


The notes were very cute. The scifi ship effects were also well done. I liked the black hole shader.

First of all, thank you so much for reviewing the game. You brought several interesting points to consider. I am very happy to read such an honest and complete review from someone who has thoroughly tested the game. Especially in a game jam with so many submissions as this one. We are planning to improve on these points after the game jam is over and your review is very important to us :)