I was wondering what engine this was using since it didn't look like a typical Unity/Godot/Gamemaker/Unreal game. You really made your own engine? That's really cool! Very uniqe and polished artstyle
thanks! i can also clarify the 'engine' i'm making is still built in Godot 100%. It's just a bunch of custom systems for handling all the input and animation for the player controller, state machines, etc. i'm hoping to keep expanding this into a full game someday