Cute! I like how each section of the farm has a different kind of hazard. It did seem like trying to fight was too dangerous, so I just ran past most of the things.
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Thanks so much, i really appreciate the comments and I'm happy you like the sections. I noticed lat in development that the punch was left really weak and risky, so its better to just dodge, maybe could have replace it with dash and make it more bullet hell like. It was nice to see how things change during the process.