Last level was tricky getting him to see you with the calendar.
What I liked: The reverse stealth game was cool where you'd want him to see you (but not always). I think there is a lot of neat things you did with that and the level design, especially the last level. The tasks were also interesting and fair. Reminded me a bit of Dale & Dawson.
What I think could maybe be improved: It was a bit hard to tell what the tools were used for at first. It was fine because you could see where to bring them but it was hard to plan out the first level where I needed to go when I grabbed something (though it was easy enough to pick up on for later levels). So I guess clearer tools or some sort of icons over them might fix that for me.
Thanks for the game!