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(+3)

This is a neat one, very original mechanic :) It does feel like optimal gameplay kinda devolves into just spamming the gun, it might be worth looking into how you can discourage that? I love the aesthetic though, very cute!

(+1)

Yeah it got a bit tight with time on the level design, which is a pretty classic game jam thing to happen haha. Thanks for the feedback though! :)