Wooh, I messed up and forgot about the assassin in my last run.
Appreciate the feedback, we're currently implementing a bunch of QoL and fixes and thanks for the ideas we'll be sure to try make it easier!
To be honest I don't think it needs to be easier - just a few parts of it need to be more clear. The assassin needs to have a more specific description though maybe? not sure, the one I got was pretty vague
I even think you could make it harder by adding more rules as you progress but maybe balance that by introducing new rules slower and leaning more into narrative. Best of luck whatever you wind up doing :)